Keep doing this until you get a shape like the one below

Now we are going to smooth it out a little. To do this go to Modifiers> subdivision surfaces> and choose mesh smooth. The change the Ilteration to the value of 2 and don't change anything else. This should give you an image like the one below

Now right click on the image and choose duplicate. Then rescale you duplicated object to a small size and place it in front of your large object

Now we are going to put a good material o it. Press "M" to bring up the material editor. Then click on this

icon, and then find the material called "Reflection Lake Gold"

Then double click on it to bring it up in the material editor. Now click the option that says "opacity"

and then click where it says "none" and choose "falloff"
Now click the button below

Now all you have to do is render it and you should get something like the image below

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