In this tutorial I will try and show you the basics of making a nice wireframe image in max. Like the example below

First off make a shape, any shape that you want, in my example I use the Torus Knot object.

Now that we have a basic shape, the rest is all up to the material. To bring up the material editor press the "m" key on your keyboard. For now just use one of the blank gray materials, and in the two unchecked boxes called "wire" and "2-sided" check them both

Now put that material on your object and it should give you a basic wireframe images when rendered. Similar to the one below

Now we are going to spice up the actual wires on the wire frame. In order to do this apply a mesh smooth

with the iteration set to the value of 2, and all other setting left the same

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